Mass Combat: Information

Not all information is public.

In mass combat, all sides know: the location and Quantity of any non-hidden unit in a Point that does not have Fog Of War, almost all Specials and all lines of supply on a Point that does not have Fog Of War, the presence or absence of the Hospital ability on any visible unit, and the outcomes of any actions taken by friendly units that are neither Out Of Command nor suffering from Delayed Orders.

Sides do not know, except by experiment or revelation: Specials that have been added or removed since the last time a Point was seen; the Bluff Special; the commanders of a non-friendly unit; anything about hidden non-friendly units or units in Points with Fog Of War, the Quality, Quickness, or most Quiver abilities of non-friendly units, or anything that would be revealed only to units that are Out Of Command or suffering from Delayed Orders.

Quandaries are a special case. Sides know all Quandaries of their own units, except those that are Out Of Command or suffering from Delayed Orders. Other units only have certain Quandaries visible: Choked, Encircled, and War Crime are all public knowledge. Delayed Orders, Desperate, Exhausted, Out Of Command, Out Of Supply, and Routed'' are all hidden.

Sides may claim to have any hidden information, but have no way of proving this.

Depending on the game master, sides may also know: the composition of their own and other armies, the starting layout of the terrain, and the arrangement of lines of supply.